Tuesday, May 16, 2017

Kid GP


This is the third Dave Munsie game to be featured on AtariCrypt but it's one I'd never heard of - until today. The idea is to frantically run around each screen avoiding the baddies and collecting all of the diamonds. It's pretty much a mash of ideas from numerous games with our main character shamefully ripped from the island of rainbows. Originally, aimed at the younger audience but I have found it incredibly fun so there's hope for all of us...

Collecting diamonds may sound easy but we have a variety of whacky creatures zipping about the screens. Each one will love getting in your way with some looking to give a good chase. However, bump into one and a life is lost so it's a good job we can use a hammer to smack these blighters and send 'em packing. The game rewards this vicious act with lots of bonus fruits before respawning them at the top of the screen. Magic mushroom power-ups are available for a range of cool effects that may give you a boost or alter your visibility. A bonus timer is counting down and, if you manage to finish with time remaining, then you can build up points by grabbing lots of the goodies.

   

Graphically, it's quite pretty and the sprites are gorgeous but those big-eyed blue faces will always make me smile - especially after I've clubbed them! Sound effects are great but a background tune would also have been nice. The controls are perfect and always responsive, I loved the ability to have two jumping options but the hammer only works horizontally. Interestingly, you can flip between 50/60Hz and also three game speeds, at any time.

Kid GP offers an exhilarating experience for such a humble 8bit idea. Manically running around, collecting lots of diamonds and avoiding the silly nasties is surprisingly challenging. Dave Munsie may have intended this game for kids (my 7yr appreciates that) but there is no denying the effect it had on this big kid. Fantastic game!!

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