Thursday, March 15, 2018

Death Trap


Anco's Death Trap was released in 1990 and reminds me of a variety of platformers, like Horror Zombies From The Crypt with a hint of Prince Of Persia and Ricky Dangerous. The gruesome cover is nothing short of tremendous so definitely deserves its place in the AtariCrypt BoxArt hall of fame. Also known as my personal collection!

  

We begin our adventure in a labyrinth of horror and initially encounter traps, like falling blocks, poisonous chests, spikes and much more. Each map is incredible but it's easy to lose your bearing so I doodled myself a basic route which helped a bunch. Puzzles are simple, like flipping a switch to unlock a door but this might mean backtracking and sometimes you're even required to walk the long way around, which isn't easy when under constant attack.

Yes, evil creatures inhabit this place and can annoyingly appear at the most inconvenient times. Watch out for ghosts who materialise from out of thin air, jumping frogs, bats that swoop in and drop rocks, Egyptian wizards, and many others. I must say, I love the stripy grabbing-hands before the culprit appears to chases you!! We are armed with a pathetic blade but this can be upgraded by collecting potions - I love the fireball which grants the ability to kill something long before it gets close. These potions can also be used to conjure spells, recover health and more.

Controls are responsive and keep up with the demands of our adventurer. The tighter jumps can be a little difficult because you need to tiptoe right to the very end of a platform's edge, which is quite difficult when being constantly chased by creatures! Oddly, your direction cannot be altered during the jump, which can be a little awkward.

  

Technically speaking, this spooky adventure impressed me with agile scrolling, beautifully animated sprites, great controls and sampled sound effects (but I admit to missing a background chiptune). However, Death Trap is simply far too hard in the long run and I soon got wiery of the enemy's constant onslaught which is frustratingly so unfair.

Of course, this is easily fixed by using a trainer... but surely that's not right? [Don't Call Me Shirley!!]

LINKS

 - Back when AtariCrypt was just a baby I recorded this gameplay video.
 - Stonish has a great floppy disk and the hard disk version is available thanks to 8BitChip.
 - If doodling ain't your thing then Hall of Light has every level mapped.

4 comments:

  1. I think i remember this game,but i never played it, but i would like to when i see it again

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    1. It's great fun but the baddies are relentless and relentlessly annoying after a while. The power-ups are superb but you should deff play with inf lives!

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  2. I was wondering if you ever thought of changing the page layout of
    your blog? Its very well written; I love what youve got to say.
    But maybe you could a little more in the way of content so people could connect with it better.

    Youve got an awful lot of text for only having 1 or 2
    images. Maybe you could space it out better?

    ReplyDelete
    Replies
    1. I hear what you're saying but if I was to alter the theme and change layout sizes etc.etc. then it would mess up everything and I'd have to amend the layouts within every article, if that makes sense. I appreciate what you're saying though and perhaps I should include more pics to break up the paragraphs. Thanks!

      Delete